import ddf.minim.*; import controlP5.*; ControlP5 cp5; float travel; ArrayList<PVector> pos = new ArrayList<PVector>(); void setup(){ size(800, 800 ); cp5 = new ControlP5(this); ///declare a slider with a range of 0 - 1200 cp5.addSlider("travel") .setPosition(40,40) .setRange(0,20) .setSize(200,20) .setValue(4) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; pos = new ArrayList(); pos.add(new PVector(0,0,0)); } void draw(){ background(0); pushMatrix(); translate(width/2,height/2); PVector lastp = pos.get(pos.size()-1); float newx = random(-travel,travel) + lastp.x; float newy = random(-travel,travel) + lastp.y; pos.add(new PVector(newx,newy,0)); stroke(255); for(int i = 0; i < pos.size()-1; i++){ PVector fp = pos.get(i); PVector lp = pos.get(i+1); line( fp.x,fp.y,lp.x,lp.y); } popMatrix(); }
///camera varibles int oldx = mouseX; int oldy = mouseY; float rotx = 0; float roty = 0; float zcam = 0; void setup() { size(1000, 500, P3D); } void draw(){ background(0); cam(); fill(255); rectMode(CENTER); rect(0,0,200,200); } void cam() { int newx = mouseX; int newy = mouseY; translate(width/2, height/2,zcam); rotateY(rotx); rotateX(roty); //rotateZ(PI); if ((mousePressed == true)) { rotx = rotx + (oldx-newx)/50.0; roty = roty + (oldy-newy)/50.0; } oldx = newx; oldy = newy; } void mouseWheel(MouseEvent event) { float e = event.getCount(); zcam = zcam - e*5; }
import ddf.minim.*; import controlP5.*; ControlP5 cp5; float travel; int value = 0; ArrayList<PVector> pos = new ArrayList<PVector>(); ///camera varibles int oldx = mouseX; int oldy = mouseY; float rotx = 0; float roty = 0; float zcam = 0; void setup(){ size(800, 800, P3D); cp5 = new ControlP5(this); ///declare a slider with a range of 0 - 1200 cp5.addSlider("travel") .setPosition(40,40) .setRange(0,20) .setSize(200,20) .setValue(4) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; pos = new ArrayList(); pos.add(new PVector(0,0,0)); } void draw(){ background(0); pushMatrix(); cam(); PVector lastp = pos.get(pos.size()-1); float newx = random(-travel,travel) + lastp.x; float newy = random(-travel,travel) + lastp.y; float newz = random(-travel,travel) + lastp.z; pos.add(new PVector(newx,newy,newz)); stroke(255); for(int i = 0; i < pos.size()-1; i++){ PVector fp = pos.get(i); PVector lp = pos.get(i+1); line( fp.x,fp.y,fp.z,lp.x,lp.y,lp.z); } popMatrix(); } void cam() { int newx = mouseX; int newy = mouseY; translate(width/2, height/2,zcam); rotateY(rotx); rotateX(roty); //rotateZ(PI); if ((mousePressed == true)) { rotx = rotx + (oldx-newx)/50.0; roty = roty + (oldy-newy)/50.0; } oldx = newx; oldy = newy; } void mouseWheel(MouseEvent event) { float e = event.getCount(); zcam = zcam - e*5; }
import ddf.minim.*; import controlP5.*; Minim minim; AudioInput sound; ControlP5 cp5; ArrayList <PVector> pos = new ArrayList<PVector>(); PVector pulseCenter; FloatList lw = new FloatList(); boolean rand = true; boolean pulse = false; float travel; int threshold; float random_num; float pulse_speed; float distc = 0; ///camera varibles int oldx = mouseX; int oldy = mouseY; float rotx = 0; float roty = 0; float zcam = 0; void setup(){ size(1200,1200,P3D); pos.add(new PVector(0,0,0)); lw.append(1); minim = new Minim(this); sound = minim.getLineIn(Minim.STEREO, 1024); cp5 = new ControlP5(this); ///declare a slider with a range of 0 - 1200 cp5.addSlider("travel") .setPosition(40,40) .setRange(0,20) .setSize(200,20) .setValue(12) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; cp5.addSlider("threshold") .setPosition(40,80) .setRange(0,200) .setSize(200,20) .setValue(100) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; cp5.addToggle("rand") .setPosition(340,40) .setSize(20,20) .setColorForeground(color(20,20,20)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(0xffff88ff) .setColorActive(color(0,200,200)) ; cp5.addSlider("random_num") .setPosition(380,40) .setRange(0,1) .setSize(200,20) .setValue(0.5) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; cp5.addToggle("pulse") .setPosition(680,40) .setSize(20,20) .setColorForeground(color(20,20,20)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(0xffff88ff) .setColorActive(color(0,200,200)) ; cp5.addSlider("pulse_speed") .setPosition(740,40) .setRange(0,20) .setSize(200,20) .setValue(2) .setColorForeground(color(20,200,200)) .setColorLabel(color(255)) .setColorBackground(color(70,70,70)) .setColorValue(color(0,0,0)) .setColorActive(color(0,255,255)) ; pulseCenter = new PVector(0,0,0); } void draw(){ background(0); float hs = 0; for(int i = 0; i < sound.mix.size(); i++){ if(sound.mix.get(i) > hs){ hs = sound.mix.get(i); } } hs = hs * 200; fill(70,70,70); noStroke(); rect(40,200,50,200); fill(0,255,255); rect(40,400,50,-hs); stroke(255); strokeWeight(2); line(100,400-threshold,110,400-threshold); pushMatrix(); cam(); stroke(255); if(hs>threshold){ if(pulse == true){ pulseCenter = new PVector (random(-100,100),random(-100,100),random(-100,100)); //pulseCenter = new PVector(0,0,0); distc = 0; } } for(int i = 0; i < pos.size()-1; i++){ PVector p1 = pos.get(i); PVector p2 = pos.get(i+1); strokeWeight(lw.get(i)); line(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); if(pulse == true){ float dd = PVector.dist(p1, pulseCenter); if(abs(dd-distc) < 20){ lw.set(i,20); } } if(hs>threshold){ if(rand == true){ float rtest = random(0,1); if(rtest > random_num){ lw.set(i,20); } } } } for(int i = 0; i < lw.size()-1; i++){ float nlw = lw.get(i); nlw = nlw * 0.95; lw.set(i,nlw); if(nlw < 1){ lw.set(i,1); } } PVector lp = pos.get(pos.size()-1); float nx = random(-travel,travel); float ny = random(-travel,travel); float nz = random(-travel,travel); if((lp.x + nx > 300) || lp.x + nx < -300){ nx = nx * -1; } if((lp.y + ny > 300) || lp.y + ny < -300){ ny = ny * -1; } if((lp.z + nz > 300) || lp.z + nz < -300){ nz = nz * -1; } float newx = lp.x + nx; float newy = lp.y + ny; float newz = lp.z + nz; pos.add(new PVector(newx,newy,newz)); lw.append(1); popMatrix(); distc = distc + pulse_speed; } void cam() { int newx = mouseX; int newy = mouseY; translate(width/2, height/2,zcam); rotateY(rotx); rotateX(roty); //rotateZ(PI); if ((mousePressed == true) && mouseY > 100) { rotx = rotx + (oldx-newx)/50.0; roty = roty + (oldy-newy)/50.0; } oldx = newx; oldy = newy; } void mouseWheel(MouseEvent event) { float e = event.getCount(); zcam = zcam - e*5; }